Advertisement

C Program for Bresenham Line Drawing Algorithm [Turbo C++ Version]

 

C Program for Bresenham Line Drawing Algorithm [Turbo C++ Version]

C Program for Bresenham Line Drawing Algorithm [Turbo C++ Version]

#include<stdio.h>
#include<conio.h>
#include<graphics.h>
void drawline(int x0, int y0, int x1, int y1)
{
    int dx, dy, p, x, y;
    dx=x1-x0;
    dy=y1-y0;
    x=x0;
    y=y0;
    p=2*dy-dx;
    while(x<x1||y<y1)
    {
if(p>=0)
{
    putpixel(x,y,7);
    y=y+1;
    p=p+2*dy-2*dx;
    delay(100);
}
else
{
    putpixel(x,y,7);
    p=p+2*dy;
    x=x+1;
    delay(100);
}
    }
}
void main()
{
    int gd=DETECT, gm, x0, y0, x1, y1;
    initgraph(&gd,&gm,"c:\\turboc3\\bgi");
    printf("Enter co-ordinates of first point: ");
    scanf("%d%d", &x0, &y0);
    printf("Enter co-ordinates of second point: ");
    scanf("%d%d", &x1, &y1);
    drawline(x0, y0, x1, y1);
    closegraph();
    getch();
}

Output:-

Output of Bresenham Line Program


Post a Comment

0 Comments