C Program for Bresenham Line Drawing Algorithm [Turbo C++ Version]
#include<stdio.h>
#include<conio.h>
#include<graphics.h>
void drawline(int x0, int y0, int x1, int y1)
{
int dx, dy, p, x, y;
dx=x1-x0;
dy=y1-y0;
x=x0;
y=y0;
p=2*dy-dx;
while(x<x1||y<y1)
{
if(p>=0)
{
putpixel(x,y,7);
y=y+1;
p=p+2*dy-2*dx;
delay(100);
}
else
{
putpixel(x,y,7);
p=p+2*dy;
x=x+1;
delay(100);
}
}
}
void main()
{
int gd=DETECT, gm, x0, y0, x1, y1;
initgraph(&gd,&gm,"c:\\turboc3\\bgi");
printf("Enter co-ordinates of first point: ");
scanf("%d%d", &x0, &y0);
printf("Enter co-ordinates of second point: ");
scanf("%d%d", &x1, &y1);
drawline(x0, y0, x1, y1);
closegraph();
getch();
}
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